GitHub Dungeons
A procedurally generated roguelike dungeon crawler that turns your repos into a unique playable game!
Procedurally generated, deterministic dungeons are unique to each repository and SHA. Nerd-sniped myself into building it for the GitHub Copilot CLI Challenge.
Copilot says:
AI-generated
Your git repos become roguelike dungeons where you fight bugs and scope creeps — yes, literally bugs and scope creeps — in a procedurally generated crawler you can play right from the terminal with vim keys.
Key features:
- 🗡️ BSP-tree dungeon generation creates unique levels from your repo
- 👾 Battle bugs and scope creeps while collecting health potions
- 🌫️ Fog of war with enemy AI that chases you when spotted
- 💀 Optional permadeath pre-commit hook that deletes your staged changes if you die
This summary was generated by GitHub Copilot based on the project README.