GitHub Dungeons

A procedurally generated roguelike dungeon crawler that turns your repos into a unique playable game!

Go 📄 MIT
Screenshot of GitHub Dungeons

Procedurally generated, deterministic dungeons are unique to each repository and SHA. Nerd-sniped myself into building it for the GitHub Copilot CLI Challenge.

Copilot says: AI-generated

Your git repos become roguelike dungeons where you fight bugs and scope creeps — yes, literally bugs and scope creeps — in a procedurally generated crawler you can play right from the terminal with vim keys.

Key features:

  • 🗡️ BSP-tree dungeon generation creates unique levels from your repo
  • 👾 Battle bugs and scope creeps while collecting health potions
  • 🌫️ Fog of war with enemy AI that chases you when spotted
  • 💀 Optional permadeath pre-commit hook that deletes your staged changes if you die

This summary was generated by GitHub Copilot based on the project README.